Artworks

Loitering youth

Loitering youth

 

A series of works on paper depicting an ethnographic inventory of an urban culture. The drawings depict the customs and rituals of several groups of loitering youth and street gangs.

Ritualistic behaviour and consumer symbolism

Ritualistic behaviour and consumer symbolism

 

A series of illustrations on panel made in response to a log that tells of an expedition in search of a civilization that regards consumption as religion. Each painting is accompanied by the original text from the researchers' log.

Commodification of nature

Commodification of nature

 

A series of works on paper and scientific specimens. Natural resources become commodities. Nature itself becomes a commodity. This series describes plants and animals as found in natural history encyclopedias, but depicts them as products, as found in supermarketflyers.

Civilization

Civilization

 

A series of works on skulls, bones and panels depicting the rituals and remains of a fictional civilization, in which consumerism has become a religion.

Human nature

Human nature

 

A series of works on paper representing portraits of a plant and animals found in the human food chain. With reference to the Dutch tradition in paintings of landscapes with domestic animals, these paintings depict the many varieties of cows, chickens, pigs and turkeys that have been bred by humans over the last centuries. Some animals have been genetically modified, to enhance yields or increase resistance to disease. As a metaphor for a global consumerism phenomenon, vintage McDonald's paper disposables are used as canvases for the portraits. 

Brand Taxonomy

Brand Taxonomy

 

A series of works on scientific specimens.Taxonomies are classification systems that organize the world around us. One well known taxonomy is the Animal Kingdom, named for its 18th century creator Carl Linnaeus. This Linnaean Taxonomy structures living organisms into the hierarchical categories of Kingdom, Phylum, Class, Order, Genus and Species. Similar structures are used for marketing strategies or to organize available products in a way that customers can find what they want in the least clicks possible. This project depicts animals as consumer goods and reflects on the current issues on loss of biodiversity.

Industrial evolution

Industrial evolution

 

A series of works on panel depicting a surreal view on the influence of global branding and mass consumerism. The titles of the works refer to a science that searches for animals that are considered extinct, or which appear in myths and legends. Nowadays, people know more brands and logo's than animal or plant species.

Grocery store

Grocery store

 

A series of works on scientific specimens depicting the supermarket environment as a contemporary "Wunderkammer", a place where collections of animals and plants can be found, and where the human species gather and hunt.

Spontaneous generation

Spontaneous generation

 

A series of works on panel depicting surreal compositions of natural history, with reference to the hypothetical process by which living organisms would develop from nonliving material.

Animal iconography, seven sins

Animal iconography, seven sins

 

A series of works on skulls and skeletons, commenting on society's ills using anthropology and brand name culture imagery with reference to the seven deadly sins. Originally intended to provoke awareness to a largely illiterate population.

Wildlife - still life

Wildlife - still life

 

A series of works on panel and ivory, depicting the animal as a product.

Adapted nature

Adapted nature

 

A series of works on panel depicting evolving nature adapting to human domination.

Consumer's paradise

Consumer's paradise

 

A series of works on canvas and paper from a consumer point of view, showing shop shelves, a scrap yard, amusement parks and a fast food restaurant.

Installation views

Installation views

 

Pictures from installations of works at selected exhibitions.